Godot App Development and iOS Export Process to TestFlight, Touch Control & Scroll Container Updates

Join us in our latest devlog on YouTube as we unveil the closed beta release of Chronos, our user-friendly habit tracking app crafted with Godot. Discover the pivotal improvements we've made based on user feedback, tackling legibility, scroll containers, touch control, and flinging behavior. Plus, get an exclusive peek into our workflow for exporting Godot files to XCode, navigating through App Store Connect, and taking flight on Test Flight. Don't miss out on this thrilling chapter in our app development journey!

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Wrapping up the Development of the Chronos App

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Godot Habit Tracking App Progress After a Vacay + 10 Weeks